After facing the fallen, seeing how “dark” they look, all that stuff from the Taken King onwards. All these years, waiting for the impending arrival of The Darkness, Ice abilities just aren’t that exciting. I use the term “disappointing” because I feel that ice/stasis abilities just don’t live-up to my own personal expectations. I can’t wait to use it in Strikes and Raids with friends, to develop new dynamics between everyone and their abilities! It’s great, and really nicely mixed-up the way I approach combat. I love the area of effect freezing and damaging, the shuriken, the grenade that creates a wall. To be clear, the Hunter abilities are cool. I think the most disappointing aspect of Beyond Light is the promise of using “The Darkness” and coming out with the new sub-class of Stasis. 4 hours is short, but honestly, much longer and I might have gotten bored. It was fine, but it didn’t do much for me to keep me hooked. Generic reason to give me both Light and Dark powers. In fact, dialogue was largely weak “Darkness is inside all of us, but you have Darkness and Light swirling inside of you”. Beyond Light didn’t really satiate that deep narrative need I had coming out of Shadowkeep. 3 bosses from the House of Salvation, some quests in between to acclimatise with “stasis” and some pretty standard, run-here, kill-this missions.Īfter about 4 hours, I’d finished the story, unlocked Stasis and now I’m stuck with the usual list of exotic quests, side quests, and end-game missions. You largely run around the new locale Europa (a moon of Jupiter) and attune yourself to The Darkness. The intro clip for the Stranger is cool, and seeing her and allies use The Darkness abilities “Stasis”. It’s great speaking to Varkis again, and you spend some time with the previously elusive “Exo Stranger” from the original Destiny campaign. The literally opposite of The Light, used by the Guardians.Īngry Fallen + abilities = campaign storyline.īeyond light isn’t running a deep narrative if I’m honest. But these abilities come from The Darkness. The difference here is that she has abilities, like a guardian. So yeah, another big Fallen enemy with a big gun. Eramis, Kell of Darkness of the House of Salvation. That’s where Beyond Light comes in.Ī new enemy has arisen from the Fallen. Now, I might have missed some story beats throughout missed seasons, but I don’t think I missed anything for the “main” story. Same old grind, season grind got tiring quick, and I dropped off. Then it was largely left, and seasons came along, with some great story missions, but never getting back on that main track. The last I remember, I finished some story and “met” The Darkness. More on that later, but for now, here’s a rundown of the Beyond Light campaign. Then, I read somewhere that the Vault of Glass raid is coming back. Especially when starting on Steam, even with the cross-progress elements, meant that I didn’t have all the content I’d paid for, and Beyond Light alone wasn’t going to make-up for that. The thoughts of a new sub-class type were intriguing, and taking the power of the ever-elusive “Darkness” certainly had appeal.Īlas, it wasn’t enough. I actually ignored the release of Beyond light late in 2020, purely because I just didn’t care. Partially because moving to PC means I have to re-buy all of the DLC again, and partly because I got very very tired of the same old grind. But after Shadowkeep, I dropped-off really hard, and haven’t found myself wanting to get back into Destiny 2 at all. Gambit/Gambit Prime: These will be merged into one activity, so we’re technically losing both but gaining a new thing.Here we are again, Destiny 2 – Beyond Light.īeyond light is the latest big expansion to the live service game, that I’ve put more hours into than any other game I can think of. Again, these will be earnable by other means. I listed the associated weapons rather than the quests here, because that’s really the salient point. Bungie has said that there will be new ways to earn these weapons. Here, it’s worth noting that there are a few exotic quests in the mix, or activities that link back to them.
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